Tema: Re: Evento para Prensa de Kunos Vie Oct 03, 2014 5:04 pm
Yo esperaría a la 1.0, mientras tanto me la fumo como está.
Me parece que muchas respuestas deberían venir en la versión comercial y no en este Early Acces.
al menos, eso es lo que espero.
Invitado Invitado
Tema: Re: Evento para Prensa de Kunos Vie Oct 03, 2014 5:05 pm
y bueno, sera que todavia no tienen interes en brindar esas herramientas o las cosas que falten, por gusto no creo que lo hagan, tampoco creo que despues de la v 1.0 salga enseguida otra version, ni que vayan a hacer la plancha un tiempo. estan copados con el producto que tienen y con la respuesta de la gente, que es indudablemente 10000 veces mejor que la que tuvo netkar pro.
Invitado Invitado
Tema: Re: Evento para Prensa de Kunos Vie Oct 03, 2014 5:07 pm
Assetto Corsa escribió:
Yo esperaría a la 1.0, mientras tanto me la fumo como está.
Me parece que muchas respuestas deberían venir en la versión comercial y no en este Early Acces.
al menos, eso es lo que espero.
obvio, tambien esta eso, es Early Access, bastante tiene me parece para lo que es, hay cosas importantes que faltan, pero bueno, no impide que corramos y nos diviertamos, ahora con daños cuando salga, va a cambiar la historia online, que vuelva Fabio de uruguay!
Invitado Invitado
Tema: Re: Evento para Prensa de Kunos Miér Oct 08, 2014 7:27 pm
resumen de la cobertura por Racedepartment [Tienes que estar registrado y conectado para ver este vínculo]
Invitado Invitado
Tema: Re: Evento para Prensa de Kunos Miér Oct 08, 2014 7:40 pm
FREE CONTENT AFTER 1.0 Release!
Zandvoort Ruf Yellowbird Nissan GTR Corvette stingray C7 Silverstone historical 60s Monza 1962 Abarth 595ss vintage Abarth 500 Assetto Corse (race car) Toyota GT86 Alfa Romeo Mito Quadrifoglio Verde Scuderia Glickenhaus P4/5 Audi R8 Plus (2014) Audi S1 Quattro Lotus Exige R-Cup Scuderia Glickenhaus P4/5 Competizione 2012 Hybrid
DREAM PACK DLC:
Nurburgring Nordschleife Sauber Mercedes C9 Corvette C7R GTE Nissan GTR GT3 Alfa Romeo 4C Alfa Romeo GTA Alfa Romeo 155 V6 TI McLaren P1 McLaren F1 GTR Ruf RT 35 S Mercedes 190 E 2.6-16 Evolution 2
Invitado Invitado
Tema: Re: Evento para Prensa de Kunos Miér Oct 08, 2014 9:50 pm
justo venia a subir esto, lindo 4 gt3 con el dreampack
GeraArg
Mensajes : 105 Fecha de inscripción : 13/05/2014 Edad : 42
Tema: Re: Evento para Prensa de Kunos Miér Oct 08, 2014 10:11 pm
Acá tienen la lista completa, atención a lo que va a traer la 1.0
Version 1.0 CARS:
Abarth 500 EsseEsse Abarth 500 EsseEsse S1 (upgrade*) Alfa Romeo Giulietta Quadrifoglio Verde BMW 1 Series M Coupè BMW 1 Series M Coupè S3 (upgrade*) BMW M3 E30 Sport Evolution BMW M3 E30 Sport Evolution S1 (upgrade*) BMW M3 E30 Sport Evolution Drift (upgrade*) BMW M3 E30 Group A BMW M3 E30 Group A 1992 version (upgrade*) BMW M3 E92 BMW M3 E92 S1 (upgrade*) BMW M3 E92 Drift (upgrade*) BMW M3 E92 GT2 BMW Z4 E89 35is BMW Z4 E89 35is S1 (upgrade*) BMW Z4 E89 35is Drift (upgrade*) BMW Z4 GT3 Classic Team Lotus Type 49 Classic Team Lotus Type 98T Ferrari F1 312T Ferrari 458 Italia Ferrari 458 Italia S3 (upgrade*) Ferrari 458 GT2 Ferrari 599XX Evo Ferrari F40 Ferrari F40 S3 (upgrade*) Ferrari LaFerrari KTM X-BOW R Lotus Elise SC Lotus Elise SC S1 (upgrade*) Lotus Elise SC S2 (upgrade*) Lotus Evora GTC Lotus Evora GTE Lotus Evora GTE Carbon Lotus Evora GX Lotus Evora S Lotus Evora S S2 (upgrade*) Lotus Evora SR Lotus Exige 240R Lotus Exige 240R S3 (upgrade*) Lotus Exige S Lotus Exige S Roadster Lotus Exige Scura Lotus Exos 125 Lotus Exos 125 S1 (upgrade**) McLaren MP4-12C McLaren MP4-12C GT3 Mercedes AMG SLS Mercedes AMG SLS GT3 Scuderia Glickenhaus P4/5 Competizione Pagani Huayra Pagani Zonda R AC Shelby Cobra 427S/C Tatuus Formula Abarth
Version 1.0 Tracks:
Drag strip Drift test circuit Nurburgring GP Nurburgring Sprint Imola “Enzo & Dino Ferrari” Magione Autodromo di Monza Monza historic 1966 Mugello Silverstone Silverstone International Silverstone National Spa Francorchamps Trento Bondone hill climb Vallelunga Vallelunga Club
FREE CONTENT AFTER 1.0 Release!
Zandvoort Ruf Yellowbird Nissan GTR Corvette stingray C7 Silverstone historical 60s Monza 1962 Abarth 595ss vintage Abarth 500 Assetto Corse (race car) Toyota GT86 Alfa Romeo Mito Quadrifoglio Verde Scuderia Glickenhaus P4/5 Audi R8 Plus (2014) Audi S1 Quattro Lotus Exige R-Cup Scuderia Glickenhaus P4/5 Competizione 2012 Hybrid
DREAM PACK DLC:
Nurburgring Nordschleife Sauber Mercedes C9 Corvette C7R GTE Nissan GTR GT3 Alfa Romeo 4C Alfa Romeo GTA Alfa Romeo 155 V6 TI McLaren P1 McLaren F1 GTR Ruf RT 35 S Mercedes 190 E 2.6-16 Evolution 2
Lucho Mercury Administrador
Mensajes : 3303 Fecha de inscripción : 29/08/2012 Edad : 57 Localización : Pablo Podestá
Tema: Re: Evento para Prensa de Kunos Miér Oct 08, 2014 11:16 pm
Mensajes : 105 Fecha de inscripción : 13/05/2014 Edad : 42
Tema: Re: Evento para Prensa de Kunos Jue Oct 09, 2014 8:14 am
Atención a los sonidos.
matias Organizador
Mensajes : 291 Fecha de inscripción : 16/04/2014
Tema: Re: Evento para Prensa de Kunos Jue Oct 09, 2014 6:19 pm
donde compro el dream pack!!!!!! :d quiero ya .
alfa romeo 155 y mercedes 190. solo faltaria el sierra rs500.
Invitado Invitado
Tema: Re: Evento para Prensa de Kunos Jue Oct 09, 2014 9:16 pm
[Tienes que estar registrado y conectado para ver este vínculo] Also I recommend that you check out this article Eurogamer put out, covering the event. One big thing that stood out to me from this article was that they are stating the release date of Assetto Corsa 1.0 will be October 15th. That’s only twelve days away before you can check out the full version of Assetto Corsa! This article AssettoCorsaFan put out also provides some good information, including previews of the career mode that the sim will feature.
Invitado Invitado
Tema: Re: Evento para Prensa de Kunos Jue Oct 09, 2014 9:38 pm
puede que salga la RC el viernes proximo pero dudo que con esa exactitud de fecha, suena mas a rumor, aparte cuando anuncian algo lo anuncian ellos y eso no es oficial
Lucho Mercury Administrador
Mensajes : 3303 Fecha de inscripción : 29/08/2012 Edad : 57 Localización : Pablo Podestá
Tema: Re: Evento para Prensa de Kunos Jue Oct 09, 2014 10:11 pm
Ojo al piojo !
If you still haven’t purchased Assetto Corsa yet, time is running out to get it at a discounted price! During AC’s run on the Steam Early Access program, you will be game to get it for 20% off ($39.99 instead of $49.99). If the 1.0 version does drop on the 15th, that means you have less than two weeks before the price jumps up.
leandrol82
Mensajes : 96 Fecha de inscripción : 10/05/2014 Edad : 42 Localización : Buenos Aires
Tema: Re: Evento para Prensa de Kunos Vie Oct 10, 2014 8:27 am
We know that in the last few weeks we have been very silent, but there was a valid reason; all our resources and everybody in the dev team have been working real hard in order to finish Assetto Corsa and to prepare a preview Release Candidate version to journalists from all around the world. On September 29, we organized an exclusive event at Kunos Simulazioni headquarters inside "Autodromo di Vallelunga". Over 130 journalists have participated in our event, organized with the precious collaboration of Fanatec, NVIDIA, rSEAT, RSR-Nurburg, Media consultants and Ibuz.com. At the end of the scheduled press conference, during which we illustrated all Assetto Corsa features and the complex development process, our guests got the opportunity to try the release candidate preview of Assetto Corsa in 4 simulators with the latest Fanatec Clubsport Wheel V.2. Additionally, guests could try an amazing rSEAT RS1 M4A Full motion simulator, Fanatec Clubsport Wheel V.2 and pedals and Oculus Rift SDK2 . So yes, we know you've been waiting for it, Assetto Corsa supports Oculus SDK2! We could have ended the day there and it would have been a cool typical videogame presentation, but you know we breath motorsport and so we wanted a much more immersive experience for our guests. At the Vallelunga circuit pitlane, 15 real Sportcars that are also included in Assetto Corsa, were available for test drive! We wanted to demonstrate and let our guests compare the fidelity of our simulator with a direct comparison to reality. We will soon post footage, photos and more info about the event, but first let us share with you the info about Assetto Corsa.
First of all, let us thank you for the incredible support we got to this amazing project and to our software house, by participating in the Early Access program. Lot's of you have been following this project and our work for a little bit less than a year and probably do not know that when we decided to create and announce Assetto Corsa in 2011, we were thinking to include in version 1.0, a total amount of 15 cars and 3 to 4 italian circuits. Today, Assetto Corsa 1.0 includes circuits like Monza, NurburgringGP, Silverstone, Spa-Francorchamps and more. All of them created with the use of Laserscan technology. It also includes incredible cars, produced by the likes of Ferrari, McLaren, Pagani, Mercedes, BMW, Alfa Romeo and much more. Even more circuits and cars are under development and will be released after version1.0 of Assetto Corsa. Lot's of those new contents will be free add-ons! This is our way to say thank you for the support you have given us. Grazie!
Assetto Corsa Release Candidate will be published in the following days. We're working with the feedback of our internal beta-testing team, in order to iron out bugs and improve features. The Release Candidate version has substantial differences from the current Steam Early Access version. New features and improvements to the graphics engine, a brand new sound engine based on FMOD Studio that guarantees more immersion, reverb effects and the ability to control a whole new series of additional effects. A complete remake of all the sounds of every single car has been necessary; an incredible amount of work for our sound engineer.
Some of the features of the new graphics engine, have been already included in the early access build release at the end of the summer. The fantastic videos and screenshots released by the community have shown the a great appreciation of the new engine, but the best is yet to come. Assetto Corsa v1.0 will include heat shimmering, lens flare, God-rays, depth of field improvements, FXAA, tone mapping and more. Every single post processing effect can be activated from the graphics options in order to give you the freedom to configure Assetto Corsa to your specific needs, both in terms of visual quality and performance scalability. Assetto Corsa guarantees adequate frame rate performances, from the most powerful PCs, to the minimum requested hardware configuration. As a matter of fact, the new release also includes support for 4K resolution, static reflections for low performance PCs, dust and dirt on cars, improved smoke and particles, new pilot 3D model that is more detailed and realistic, and collidable objects on circuits.
Assetto Corsa Release Candidate also includes damage to the car bodies, wings, suspensions, engine, gearbox and tyres. Tyres in particular can now simulate blistering, graining, flat spots and blow ups. Because of all these simulated damages and your always important requests, we work hard to include a feature that we are sure will make everybody excited. Pitstops! We have implemented pitstops with animated cinematic pitcrew. Assetto Corsa v1.0 pitstops implementation will support only multiplayer races, but we're working hard to include single player pitstops in one of our next free updates. The delay on the single player implementation, is caused by the need to define and balance the AI pitstop strategy during races.
Assetto Corsa v1.0 is not the end of the journey. More contents and features are being developed and we will inform you about them in the following days. In the mean time, here is the list of the new contents that you will find in Assetto Corsa Release Candidate: The Lotus 2-11 GT4 and Lotus Exige S, as well as a unique version of the Evora GTE featuring all body panels made entirely of carbonfibre and substantial weight savings. The much anticipated Ferrari 458 GT2 and Mercedes-Benz SLS GT3. Ferrari LaFerrari which includes in Assetto Corsa a very advanced simulation of hybrid systems. Silverstone National and the legendary SPA-Francorchamps recreated in extreme detail using Laserscan technology. A surprise new entry that also showcases the close connection of Assetto Corsa dev team with the community. We're extremely happy to announce the Carroll-Shelby Cobra 427SC as an official licensed content. We had plans to include this car in our officially licensed content, but we were surprised and impressed by the work of a great modder that published some amazing screenshots of his work. His mod has took the community by storm and has been highly appraised by everybody. This convinced us that we had to do something about it. We contacted Carrol-Shelby and got the official license and at the same time we worked with the modder and acquired his work. So here it is, the Shelby Cobra 427SC as a free bonus content for Assetto Corsa 1.0. Obviously the already graet physics have been re-implemented, the graphics and sound assets have been updated and are now completely compatible with Assetto Corsa new graphics and sound engine. We think this is a great tribute to the modder's outstanding work and a compliment and appreciation to the work of the hundreds of modders that are actively supporting Assetto Corsa"
leandrol82
Mensajes : 96 Fecha de inscripción : 10/05/2014 Edad : 42 Localización : Buenos Aires
Tema: Re: Evento para Prensa de Kunos Vie Oct 10, 2014 11:28 am
leandrol82 escribió:
"Dear Assetto Corsa fans
We know that in the last few weeks we have been very silent, but there was a valid reason; all our resources and everybody in the dev team have been working real hard in order to finish Assetto Corsa and to prepare a preview Release Candidate version to journalists from all around the world. On September 29, we organized an exclusive event at Kunos Simulazioni headquarters inside "Autodromo di Vallelunga". Over 130 journalists have participated in our event, organized with the precious collaboration of Fanatec, NVIDIA, rSEAT, RSR-Nurburg, Media consultants and Ibuz.com. At the end of the scheduled press conference, during which we illustrated all Assetto Corsa features and the complex development process, our guests got the opportunity to try the release candidate preview of Assetto Corsa in 4 simulators with the latest Fanatec Clubsport Wheel V.2. Additionally, guests could try an amazing rSEAT RS1 M4A Full motion simulator, Fanatec Clubsport Wheel V.2 and pedals and Oculus Rift SDK2 . So yes, we know you've been waiting for it, Assetto Corsa supports Oculus SDK2! We could have ended the day there and it would have been a cool typical videogame presentation, but you know we breath motorsport and so we wanted a much more immersive experience for our guests. At the Vallelunga circuit pitlane, 15 real Sportcars that are also included in Assetto Corsa, were available for test drive! We wanted to demonstrate and let our guests compare the fidelity of our simulator with a direct comparison to reality. We will soon post footage, photos and more info about the event, but first let us share with you the info about Assetto Corsa.
First of all, let us thank you for the incredible support we got to this amazing project and to our software house, by participating in the Early Access program. Lot's of you have been following this project and our work for a little bit less than a year and probably do not know that when we decided to create and announce Assetto Corsa in 2011, we were thinking to include in version 1.0, a total amount of 15 cars and 3 to 4 italian circuits. Today, Assetto Corsa 1.0 includes circuits like Monza, NurburgringGP, Silverstone, Spa-Francorchamps and more. All of them created with the use of Laserscan technology. It also includes incredible cars, produced by the likes of Ferrari, McLaren, Pagani, Mercedes, BMW, Alfa Romeo and much more. Even more circuits and cars are under development and will be released after version1.0 of Assetto Corsa. Lot's of those new contents will be free add-ons! This is our way to say thank you for the support you have given us. Grazie!
Assetto Corsa Release Candidate will be published in the following days. We're working with the feedback of our internal beta-testing team, in order to iron out bugs and improve features. The Release Candidate version has substantial differences from the current Steam Early Access version. New features and improvements to the graphics engine, a brand new sound engine based on FMOD Studio that guarantees more immersion, reverb effects and the ability to control a whole new series of additional effects. A complete remake of all the sounds of every single car has been necessary; an incredible amount of work for our sound engineer.
Some of the features of the new graphics engine, have been already included in the early access build release at the end of the summer. The fantastic videos and screenshots released by the community have shown the a great appreciation of the new engine, but the best is yet to come. Assetto Corsa v1.0 will include heat shimmering, lens flare, God-rays, depth of field improvements, FXAA, tone mapping and more. Every single post processing effect can be activated from the graphics options in order to give you the freedom to configure Assetto Corsa to your specific needs, both in terms of visual quality and performance scalability. Assetto Corsa guarantees adequate frame rate performances, from the most powerful PCs, to the minimum requested hardware configuration. As a matter of fact, the new release also includes support for 4K resolution, static reflections for low performance PCs, dust and dirt on cars, improved smoke and particles, new pilot 3D model that is more detailed and realistic, and collidable objects on circuits.
Assetto Corsa Release Candidate also includes damage to the car bodies, wings, suspensions, engine, gearbox and tyres. Tyres in particular can now simulate blistering, graining, flat spots and blow ups. Because of all these simulated damages and your always important requests, we work hard to include a feature that we are sure will make everybody excited. Pitstops! We have implemented pitstops with animated cinematic pitcrew. Assetto Corsa v1.0 pitstops implementation will support only multiplayer races, but we're working hard to include single player pitstops in one of our next free updates. The delay on the single player implementation, is caused by the need to define and balance the AI pitstop strategy during races.
Assetto Corsa v1.0 is not the end of the journey. More contents and features are being developed and we will inform you about them in the following days. In the mean time, here is the list of the new contents that you will find in Assetto Corsa Release Candidate: The Lotus 2-11 GT4 and Lotus Exige S, as well as a unique version of the Evora GTE featuring all body panels made entirely of carbonfibre and substantial weight savings. The much anticipated Ferrari 458 GT2 and Mercedes-Benz SLS GT3. Ferrari LaFerrari which includes in Assetto Corsa a very advanced simulation of hybrid systems. Silverstone National and the legendary SPA-Francorchamps recreated in extreme detail using Laserscan technology. A surprise new entry that also showcases the close connection of Assetto Corsa dev team with the community. We're extremely happy to announce the Carroll-Shelby Cobra 427SC as an official licensed content. We had plans to include this car in our officially licensed content, but we were surprised and impressed by the work of a great modder that published some amazing screenshots of his work. His mod has took the community by storm and has been highly appraised by everybody. This convinced us that we had to do something about it. We contacted Carrol-Shelby and got the official license and at the same time we worked with the modder and acquired his work. So here it is, the Shelby Cobra 427SC as a free bonus content for Assetto Corsa 1.0. Obviously the already graet physics have been re-implemented, the graphics and sound assets have been updated and are now completely compatible with Assetto Corsa new graphics and sound engine. We think this is a great tribute to the modder's outstanding work and a compliment and appreciation to the work of the hundreds of modders that are actively supporting Assetto Corsa"
Gente para resumir y traducir:
1. Anuncio de version 1.0 para los proximos dias (NO SE DA FECHA OFICIAL DE SALIDA) 2. Se agregara nuevo contenido el cual en su mayoria sera GRATUITO 3. La version 1.0 tendra nuevo motor grafico que mejorara tanto la calidad de imagen como el realismo (polvo y objetos en pista, reflejos, etc). 4. Tambien se incluyen nuevos sonidos en todos los autos. 5. Sistema completo de danos (alerones, carroceria, suspensiones, transmision y motor) 6. Sistema de danos en neumaticos (deformaciones por bloqueos, granulacion, explosiones) 7. Paradas en boxes animadas (por el momento solo en Online) 8. Nuevos autos y circuitos en la version Release Candidate: a. Lotus 2-11 GT4 b. Lotus Exige S c. Lotus Evora GTE (con paneles de fibra de carbono) d. Ferrari 458 GT2 e. Mercedes SLS GT3 f. Shelby Cobra 427SC (Version del modder, oficializado y mejorado)
CIRCUITOS g. Silverstone National h. Spa-francorchamps
Espero que sirva
Saludos
Invitado Invitado
Tema: Re: Evento para Prensa de Kunos Sáb Oct 11, 2014 11:28 am
Jugosa entrevista a Stefano Casillo durante el evento
GeraArg
Mensajes : 105 Fecha de inscripción : 13/05/2014 Edad : 42
Tema: Re: Evento para Prensa de Kunos Sáb Oct 11, 2014 12:40 pm
Marco Massarutto, el Diego Armando Maradona de las licencias, napolitano tenía que ser JAJAJAJAJAJAAJAJAJAJAJAJ
Invitado Invitado
Tema: Re: Evento para Prensa de Kunos Jue Oct 16, 2014 11:05 am
Invitado Invitado
Tema: Re: Evento para Prensa de Kunos Mar Mar 10, 2015 1:29 pm